of an Editable Mesh it use Script Controller, for
Position and Rotation, you can link
an object to this Point for
attachment, but be carefull :
No Turbo or Mesh Smooth after that
because it use Barycentric Coordinate !!
This script use Ray feature so you must
not go to SubObject level to chose a point,
just choose it in Object level
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
