hbBool does Boolean Set Operations and more on MAX meshes. It has the same user interface as the standard Max Boolean.
Special features:
- One can use the second operand to cut the first as if by a knife into 2,
- Limit the operation to the neighborhood of a selected vertex,
- Boolean operations on surfaces (not only on volumes)
- If a mesh consists of a set of patches, Scene union turns it into a solid,
- Remove selfintersections from meshes so that Boolean operations can be done on them.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.