ZV Parent Master 1.3.3 for Maya (maya script)

Animate interacting objects with ease

Bugs

Constraint problem

Statuspending
Prioritymedium
Date02/21/2013
Submitted by Peter Saumur Peter Saumur
Hi,
I've been using your script before without problems but am encounterings something troubling.

Using Maya 2013, I am constraining the IK effectors to an object (with 3 levels of nulls above it) and using that objects animation to drive the IK effectors over a range of time.

When I release the effectors from the object, the global transforms for them match the world-space of the object -  Meaning if I zero out the transforms on the effectors, they no longer behave the same as before adding the constraint.

This, obviously, causes a bit of frustration. Is there a better way to work, in this situation, using your tool to avoid this change in worldspace ?

Comments on this bug:

  • leevice

    leevice said over 13 years ago:

    Yeah, it's true, the parent space of the object attached changes :/ Not much to do about it unfortunately!
    Report

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