ZV Parent Master 1.3.3 for Maya (maya script)
Animate interacting objects with ease
Bugs
Motion blur in RenderMan RMS 4
| Status | pending |
|---|---|
| Priority | high |
| Date | 11/02/2013 |
| Submitted by |
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| Modify this bug | edit |
Hi,
I love your script - such a time saver. But I've come across a problem that I can't solve:
I have a scene where a character picks up an object and then pases it from hand to hane. If I set the object to to be attached at, say, frame 10, the render in RMS 4 is hugely motion blurred at frame 9.
I've checked the animation, and it's clean, even with "snapping" turned off in the timeline (so that I can scrub slowly between frame 9 and 10).
This is consistent. It happens every time I attach an object, or pass it from one hand to the other.
I have no idea why it's doing this. Any thoughts?
Thank you.
Julian
I love your script - such a time saver. But I've come across a problem that I can't solve:
I have a scene where a character picks up an object and then pases it from hand to hane. If I set the object to to be attached at, say, frame 10, the render in RMS 4 is hugely motion blurred at frame 9.
I've checked the animation, and it's clean, even with "snapping" turned off in the timeline (so that I can scrub slowly between frame 9 and 10).
This is consistent. It happens every time I attach an object, or pass it from one hand to the other.
I have no idea why it's doing this. Any thoughts?
Thank you.
Julian
Comments on this bug:
Julian Tewkesbury said about 13 years ago:
leevice said about 13 years ago:
Julian Tewkesbury said about 13 years ago:
leevice said about 13 years ago:
Julian Tewkesbury said about 13 years ago: