TO USE: Place zayaTools.mel in scripts directory and call zayaTools from the commandline.
-------0.8.5 UPDATE---------
- added option for subDiv approx and/or displace approx
- added fields for setting displacement min/max subdivsions at creation
- added better support for rendering with maya software
- added forced connection on all texture channels to override any existing texture connections if needed.
- added creation of Miss_fast_skin, including lightmaps (mapping to existing SSS not yet supported)
- general bug fixes
- UI updates
IN DEVELOPMENT:
-headus style normal map creation
-more MR shader support
-improved custom attribute functionality
-Linux and OSX support (though it may work fine now I just have no way to test it)
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
