Date: May 18, 2018 - Bug fix. Selections of objects with namespaces did not work. Unfortunately this fix makes it not compatible with earlier versions. - Bug fix. When using only component selections, clearing one selection would break the others.
Version 3.2.0: Date: July 31, 2016 - Bug fix. When using only component selections, clearing one selection would break the others.
Version 3.1.0: Date: July 25, 2016 - Initial support for component selection - Version 2.2.0 and 3.0.0 included in the package
Version 3.0.0: Date: July 9, 2016 - Interface redesign - HUD buttons removed - Selections are now like quick select sets. - Selections are now node based instead of name based, meaning if you change the name of an object it will be still selected - Added Isolate button to toggle Isolate Selection on active view - Selections can be renamed by alt+click selection button - Now there are 10 selections instead of 9 - Not backwards compatible with version 2.2.0 - Version 2.2.0 included in the package
Version 2.2.0: Date: July 1, 2016 - Added visibility button to toggle the visibility of the objects - Added template button to toggle the template state of the objects - Added right-click menu to delete objects on the clear selection button
Version 2.1.0: Date: January 23, 2016 - Added load button to reload selections from current scene. They were auto-refreshed when a scene was opened via a scriptJob. - Added save button to save current selections in the UI to the current scene.
Version 2.0.0: Date: January 21, 2016 - UI redesign - Selections now stored in the scene
Version 1.1.0: Date: October 11, 2009 - Added auto update buttons state. If you create some HUD buttons and close the UI, later on when you reopen it, the selection buttons will reflect the currently used HUD buttons.
Version 1.0.0: Date: October 10, 2009 - First release.
- Bug fix. Selections of objects with namespaces did not work.
Unfortunately this fix makes it not compatible with earlier versions.
- Bug fix. When using only component selections, clearing one selection
would break the others.
Date: July 31, 2016
- Bug fix. When using only component selections, clearing one selection
would break the others.
Version 3.1.0:
Date: July 25, 2016
- Initial support for component selection
- Version 2.2.0 and 3.0.0 included in the package
Version 3.0.0:
Date: July 9, 2016
- Interface redesign
- HUD buttons removed
- Selections are now like quick select sets.
- Selections are now node based instead of name based, meaning if you
change the name of an object it will be still selected
- Added Isolate button to toggle Isolate Selection on active view
- Selections can be renamed by alt+click selection button
- Now there are 10 selections instead of 9
- Not backwards compatible with version 2.2.0
- Version 2.2.0 included in the package
Version 2.2.0:
Date: July 1, 2016
- Added visibility button to toggle the visibility of the objects
- Added template button to toggle the template state of the objects
- Added right-click menu to delete objects on the clear selection button
Version 2.1.0:
Date: January 23, 2016
- Added load button to reload selections from current scene. They were auto-refreshed when
a scene was opened via a scriptJob.
- Added save button to save current selections in the UI to the current scene.
Version 2.0.0:
Date: January 21, 2016
- UI redesign
- Selections now stored in the scene
Version 1.1.0:
Date: October 11, 2009
- Added auto update buttons state. If you create some HUD buttons and close the UI, later on
when you reopen it, the selection buttons will reflect the currently used HUD buttons.
Version 1.0.0:
Date: October 10, 2009
- First release.