Thats not a bug! I assume you fed a float attribute in a vector type, for example if you use a float perParticle attribute and use that to drive the rotation of the instancer, it wont work! You need 3 values, x, y, z. Change the float to a vector and everything will be fine.
I know that mayas instancer accepts floats as well, but thats unprecise.
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Comments on this bug:
3dthomas said almost 12 years ago: