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The Rigging Toolbox 2 2.0.5 for Maya (maya script)

The Rigging Toolbox is a set of tools and full auto-rigger designed to aid in the process of rigging articulated characters for animation.

License
$35.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2017, 2016, 2015

Operating Systems

  • Mac
  • Windows

History

Created:08/03/2012
Last Modified:07/14/2017
File Size: 1.27 MB

Keywords

game engine, Rig, maya, Rigging

Feature Request

UnDo Button?

Status:rejected
Date:08/28/2013
Submitted by:Nick2000 Nick2000
Is there a way to create an undo switch if you create the rig then realize you need to change say FK/IK from Switch to Blend?

Comments on this feature request:

  • jbuck

    jbuck said over 8 years ago:

    Hi. Unfortunately, this is not easily implemented. It's good practice to save a version of the file pre-rigged and ready to rig, than another after the rig is complete. If you do have a rig that you need to "unrig" you can do so using the "Scene Edit" tool -- it allows you to quickly gather and delete otherwise difficult to get a handle on components like custom attributes.

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