Usage: Select the top level parent object and run RelateTransforms.mel. All children, grandchildren and so on, have their x,y,z transform position set relative to their immediate parent. (i.e. the child tranform position will read as an offset position from the parent).
The top level transform position (x,y,z position of the highest level parent) is set relative to the origin.
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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.