Adverti horiz upsell

"Rapid Rig: Modular" - Procedural Auto Rig 2.4.3 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

License
$99.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:10/02/2013
Last Modified:09/15/2019
File Size: 320 KB

Q/A

Root control curve generates with off-axis non-zero local rotation axes

Date:09/23/2016
Submitted by: GregVFX GregVFX
Hi Dustin,

Firstly thanks for this incredible tool, great stuff. I'm having an issue as per subject line that when I generate the rig, the root control curve has both off-axis local rotation axes (not aligned with world/character) and also non-zero rotate x (-157.5 degrees for some reason). This means I can't rotate the character globally in its correct axes (unless I use the main inner control for example). Happy to post screenshots if it helps.

Any ideas?

Thanks,

Greg

Replies to this question:

  • Replyindent
    Dustin Nelson

    Dustin Nelson said almost 3 years ago:

    All controls should have zero rotations when the rig is generated. Freezing controls after the rig is built will no doubt cause issues. The root control should also be centered on the root joint. Not sure why you would be seeing something other than this. Are you on the latest version? -Dustin

Post a reply: