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"Rapid Rig: Modular" - Procedural Auto Rig 2.4.2 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

License
$99.00
(qty: 1)

  • Check 16 Future Updates Included
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Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:10/02/2013
Last Modified:05/02/2019
File Size: 321 KB

Q/A

How your plugin helps to make skinning

Date:01/18/2017
Submitted by: aleksfarrier aleksfarrier
I watched your video about work with human rig. The skinning was fulfilled there through tool of Maya but not of your plugin. How your plugin helps to make skinning efficiently and properly bind the joints and polygions (I mean influence between them) ?  

Replies to this question:

  • Dustin Nelson

    Dustin Nelson said over 2 years ago:

    My tool does not handle any skinning, it only is for building the control rig and the joints to skin to. The skinning is up to the user to do. There are some tools out there that do a decent job. Maya has some built in tools like heat map, and the new delta mush, which might help. Another tool for painting weights that a lot of people like is ng skinning tools.
     
    -Dustin

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