"Rapid Rig: Advanced" - Auto Rig 2.3.9 for Maya (maya script)
This is a tool that will set up a customizable rig for a bipedal character
Feature Request
Game Export
| Status: | pending |
|---|---|
| Date: | 05/16/2011 |
| Submitted by: |
|
| Modify this request | edit |
So, I love the fact that you have a game choice rig. What would be great is a couple of buttons that streamline the process from Maya to an engine like UDK or even more basic to export out to fbx.
The workflow would be as follows:
Finish Animating
Call up the export script
Bake Animation on selected game rig and remove everything, leaving only the geo and game skeleton.
Then export using "users" fbx options.
I realize that it would not be that hard to create a stand alone script for this. But one of the main selling points that attracted me to your script was the game relative side. And if I need it for more cinematic quality then it's there too.
Anyway, if I can help in any way please let me know.
bishoplynx@gmail.com
Comments on this feature request:
Dustin Nelson said over 15 years ago:
Matthew Tardiff said over 15 years ago:
a d said over 14 years ago:
Dustin Nelson said over 14 years ago:
Peter Tucker said almost 13 years ago: