"Rapid Rig: Advanced" - Auto Rig 2.3.9 for Maya (maya script)
This is a tool that will set up a customizable rig for a bipedal character
Feature Request
Layers
| Status: | added |
|---|---|
| Date: | 08/26/2010 |
| Submitted by: |
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| Modify this request | edit |
Hey Dustin.
I just had another small suggestion but I think it would be a nice little addition. During the creation process, maybe have an option to enter the characters name so that when the auto layers are created instead of DSN_JointsLayer and DSN_ControlsLayer, it could be (charactername_JointsLayer and charactername_ControlsLayer) Also would it be possible to make a third layer that is charactername_MeshLayer
i know this is a small thing but it would just be one less little hassle to have to rename things and plus the layers gets pretty confusing when you start importing multiple DSN rigs.
Thanks again for all your hard work and open mindedness!
Comments on this feature request:
Dustin Nelson said about 16 years ago:
Dustin Nelson said almost 16 years ago: