"Rapid Rig: Advanced" - Auto Rig 2.3.9 for Maya (maya script)
This is a tool that will set up a customizable rig for a bipedal character
Feature Request
Suggestions for future updates
| Status: | pending |
|---|---|
| Date: | 06/07/2010 |
| Submitted by: |
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| Modify this request | edit |
I just purchased your fantastic rigging script v. 1.0.7. I really love the DSN script! The spine is just superb especially with the IK option. I really love the Shoulder Orient Option in FK mode, can't stress that enough.
-Question-
I can't figure out how to get Match IK FK seamless for the arms? I used the ArmSwitchC Control but when i switch between IK and FK it just jumps between the arm poses.
-Suggestions-
1. Would it be possible in future updates to give it a heel pivot similar to the ToeKC controls on the foot?
2. Also a swivel attribute would be nice so that the foot could rotate in Y, on the Ball joint.
3. Give the KneeIKC control some type of dynamic parenting options like (Foot, World or Root) so that it had the option to follow the FootIkC when it rotates and translates. Same would go for the ElbowIKC (World, Wrist, Shoulder, Clavicle or Root). Some similar dynamic parenting for the hands WristIKC control would be fantastic also (SpineTop, Root, Hip, World and Head)
4. Have additional options for the hands like cup deformation. For example when you place your hand flat on a surface and have your pinkie and thumb finger tips touch each other. Your hand forms like a cup. Adding a Translate feature the finger joint 1 control might give us this feature.
5. It would be a great if we had the option to turn on or off Jaw or Eye rigging. Similar to the Toon rigging option.
6. If it would allow us during the initial setup to Translate Y on the DNS_Spine01 - 03 not just Z. So that we might place our spine however we liked.
Comments on this feature request:
Dustin Nelson said over 16 years ago:
Dustin Nelson said over 16 years ago:
Dustin Nelson said over 16 years ago:
Dustin Nelson said over 16 years ago:
GWPGearWorx said over 15 years ago: