PM_heatWeight 0.6.6 for Maya (maya script)
Better default/auto weighting to a skeleton!
Feature Request
Set the amount of influence bones
| Status: | pending |
|---|---|
| Date: | 08/28/2010 |
| Submitted by: |
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| Modify this request | edit |
Hi,
I work with the game engine Unity, and sadly this engine has a limit as to how many bones may influence the mesh. I was just wondering if it's possible to set the maximum amount of bones too. Like for instance, to set the maximum to 3 bones, which would be like setting it to 4 joints.
Comments on this feature request:
John Neumann said about 16 years ago: