PM_heatWeight 0.6.6 for Maya (maya script)

Better default/auto weighting to a skeleton!

Feature Request

Set the amount of influence bones

Status:pending
Date:08/28/2010
Submitted by: Angroc Angroc
Hi, I work with the game engine Unity, and sadly this engine has a limit as to how many bones may influence the mesh. I was just wondering if it's possible to set the maximum amount of bones too. Like for instance, to set the maximum to 3 bones, which would be like setting it to 4 joints.

Comments on this feature request:

  • John Neumann

    John Neumann said about 16 years ago:

    Couldn't you do a pre-bind with the number of joints set to 3 and then run this script? I don't know because I haven't tested it, but that may be a possibility.
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