this script can help that makes mask when you use hardware render.
1. Create 'Ocean' object.
2. Select option what you want
3. Open the mel.
4. Set the Start Frame, End Frame and By Frame
5. Select 'Make displacementToPoly'
6. Select 'Blend'
7. when you finish this step you can see selected object, but you can see that selected object you have to select 'Select copies' and 'Target Delect'
8. open the bleand shape in window, you can find new node.
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Please use the Feature Requests to give me ideas.
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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.