mirrorSelectedObjects 0.1.0 for Maya (maya script)

mirrors objects with out inverting normals

mirrors selected objects with out inverting normals. this should keep your poly objects from turning black when they're transforms are frozen.

if your scene already has mirrored objects (using negative scale) you can use my other script mirrorFixer to prevent those objects from turning black when they're transforms are frozen.


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
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