Mirror Helper 1.4.2 for Maya (maya script)
Simple mirror tool that works on multi-selections, corrects normals and opposite flag, has local space toggle, and works on groups
Bugs
I have 1 problem in world space
| Status | pending |
|---|---|
| Priority | low |
| Date | 01/24/2012 |
| Submitted by |
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| Modify this bug | edit |
merge, in world space, flip the object on itselft rather than positioning it on the other
side of the axis. This also cause a problem when you have an object with a face on the flipping side. The faces inside will still be there and if you arent cautious and dont delete them, you may not realize what is wrong with your model. Lets say for example, you have 2 cubes, it gives this result.
If you take the merged item and move one a little bit you see that there are faces inside:
Comments on this bug:
John Germann said almost 15 years ago: