Lambertify 1.0.0 for Maya (maya script)

Replace material type of multiple objects to lambert without breaking texture link

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  • Animator Samanyolutv

    Animator Samanyolutv said almost 4 years ago:

    Working like a charm.
     
    Imagine you have a converted max file to fbx and all those geometry pieces are registered as phong and the whole setup is glowing like a fairy.
     
    You select all those pieces from outliner, paste to the script editor press enter and baaaam, its all lambert without breaking anything.
     
    Thank you Vishal Ramesh, this script is a legend.
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