To
use it, select the mesh you want to use and press the "create wind
shapes" button. It will create extra attributes on the new shapes to
control the cycle of blendShapes.
It creates two so you can
paint blendShape weights on the masterWind shape if you need some of
the mesh to remain static. If you don't need to paint weights then just
delete the masterWind shape.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.