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gf_playblastManager for Maya 1.1.0 (maya script)

This tool helps you create and manage playblasts

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622 Downloads

Compatibility

  • 2014, 2013, 2012, 2011

Operating Systems

  • Mac
  • Windows

History

Created:03/11/2014
Last Modified:04/17/2014
File Size: 69.9 KB

License

MIT License

This script is an advanced version of Maya's playblasts. When you launch it for the first time, it will open a fileDialog to choose the path to your new project, then you'll have to enter its name.
In this directory, the script will create a folder named « archive », and a XML file. When you create a new playblast, it will be saved in the project's directory. This directory contains one file per shot, that will be overwritten everty time you create a new blast.
The « archive » folder contains the incremented versions of each playblast you create.


/!\ In order to improve this tool, I'd like to get as much feedback as possible from the user. Any critics, bug reports, suggestions, etc... are Welcome /!\


INSTALL:
Place the file "gf_playblastManager.py" in your script folder

LAUNCH SCRIPT (python):
import gf_playblastManager
reload(gf_playblastManager)
pBM = gf_playblastManager.UI()
pBM.main()

more info : http://the-rigging-clown.blogspot.fr/2014/03/script-gf-playblast-manager.html



Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum to give me ideas.
Please rate my product in the Review section.

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