In this directory, the script will create a folder named « archive », and a XML file. When you create a new playblast, it will be saved in the project's directory. This directory contains one file per shot, that will be overwritten everty time you create a new blast.
The « archive » folder contains the incremented versions of each playblast you create.
/!\ In order to improve this tool, I'd like to get as much feedback as possible from the user. Any critics, bug reports, suggestions, etc... are Welcome /!\
INSTALL:
Place the file "gf_playblastManager.py" in your script folder
LAUNCH SCRIPT (python):
import gf_playblastManager
reload(gf_playblastManager)
pBM = gf_playblastManager.UI()
pBM.main()
more info : http://the-rigging-clown.blogspot.fr/2014/03/script-gf-playblast-manager.html
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
