Adverti horiz upsell

GeoSphere 0.2 for Maya (maya script)

When modelling low-poly objects Maya has a...

License
Button download
11,535 Downloads

Compatibility

  • 4.x

Operating Systems

  • Windows

History

Created:04/29/2002
Last Modified:05/02/2002
File Size: 45.8 KB
When modelling low-poly objects Maya has a major disadvantage to 3ds Max: There are no GeoSphere primitives that have a lot less faces than those Maya polygonal spheres.

This script creates those spheres extremely useful for low-poly modelling: GeoSpheres based on an octahedron which means that they can easily be mirrored.
Code is based on a c program by Rick Bono where I took the basic formulae and calculations from.

You can specify geodesic frequency and radius to get the results you want.

Usage: GeoSphere [frequency] [radius] [polytype]

More information about usage, future improvements and known issues can be found in the script itself.

Update:
The new release 0.2 supports icosahedron and tetrahedron (tetra seems not perfectly working though - but maybe you won



Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

People who favorited this item:

  • toc.toc
    toc.toc
  • M N
    M N
  • magicboy
    magicboy
  • Jeremy11K
    Jeremy11K
  • derber
    derber
  • ael w
    ael w
  • saif saad
    saif saad