FBsaveSelection 1.0.0 for Maya (maya script)

Retains/Recalls component selections like 3ds max

FBsaveSelection 1.0.0 for Maya (maya script)
FBsaveSelection 1.0.0 for Maya (maya script)
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FBsaveSelection is my attempt at emulating the behaviour of 3ds max in that your component selections are retained and recalled whenever you switch component modes.



.zip file includes:
  • readme.txt
  • FBsaveSelectionSetup.mel
  • FBsaveSelection.mel


Notes:
Only tested on Maya 7.0+ on Windows
Being that it's all MEL right now, it can slow down on really hefty selections.  There are options to cancel out of it if a polygonal selection is larger than a certain number or to clean out the data from the scene/a particular object.  I hope to get into the Maya API to increase the speed when I can spare the time.

please email me with any comments: Chris@FunkyBunnies3d.com


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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