Simplifies the use of Matte ID with renderman 22 on maya:
- Create/connect PxrMatteID to shaders
- set colors manually or automatically (by shader or by name)
- display colors in the viewport !
- add MatteIDs on objects with one button
- add as many colors as you want. Possibility to have one color per object, with only one button.
- A seed to change colors.
- fast display with very large number of geometries
- as user friendly as possible !
Tutorial/demo :
Feel free to ask new feature and to report bugs !
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

