There was a plugin called DisplaceD which has similarities to how this script works only that the DisplaceD permits a lot more option into the final mesh unanimated while this script may be missing out on a lot. However, this plugin actually works for animated displacement unlike the DisplaceD plugin. Thought about updating the plugin while intergrating features from the DisplaceD plugin?
DRL Displacement to Poly 2.0.1 for Maya (maya script)
Script enhancing Maya's "Displacement to Polygons" function and allowing to create animated displacement and give a better name for created displacement
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When I was writing this script, I didn't know about DisplaceD plugin (and didn't find it with search). Now, after I have a quick look at it's description, looks like you won't need my script at all, if you're already using DisplaceD. I'll have a closer look to this plugin and will add a bit more detailed reply after that.
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