dg_Voro_Py 1.0.0 for Maya (maya script)
3d voronoi shatter
Feature Request
Automatically combine a part of pieces
| Status: | pending |
|---|---|
| Date: | 06/01/2010 |
| Submitted by: |
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| Modify this request | edit |
Voronoi Shatter is really powerful tool. But it _always_ produce pieces that llok like broken stone. As I understand' that's because of shatter nature, which calculates all pieces' faces in halfway between neighbor points (locators).
So I suggest to add a feature for automatic combining/union a certian part of pieces for making them look slightly inperfect.
I see this may be done by adding 1) percentage slider of proceeded pieces, 2) integer field/slider for defining how many pieces will be combined at each step (2, 3, etc) and 3) union order dropdown list, that defines how pieces are selected for union - the smallest, the closest to certain point in space, the most flattened, randomly etc.
Additionally, it's good idea to add some features for subdividing inner faces and displace them, as it's done in AxCrack script.