It tries to take care of all smooth proxy related stuff. Such as ungrouping the smooth proxy group and removing the layers created by the smooth proxy, aswell as reconnecting geometry to a shader if there's not one already connected.
Install:
source the script, select the BASE object only, and run deleteSmoothProxy;
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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.