Constrain/Attach Transform to a Shape 1.1.0 for Maya (maya script)

This is a python script for Maya which allows you to constrain a transform to a polygon or a nurbs surface, or a curve.

To use the script, select and insert a single or multiple transform(s) using the UI and insert the constrain shape as well and then click constrain. By default, the transform(s) will be constrained and snapped to the nearest point on surface or shape. You can maintain its offset from the shape by checking off "Snap transform to Shape". 

Also, the constraining doesn't require any UVs for polygon surfaces.

For more info, visit http://animformed.ghoster.io/constraining-transforms-to-a-shape-in-maya/

v1.1 - Using constraint instead of DAG parenting to attach the transform(s) to the driver transform(s) for a given surface. 

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