appendToPolygon UVs 1.0.0 for Maya (maya script)
When using appendToPolygon the newly created polygons have random UVs. This script moves the UVs to where the UVs of the adjacent Vertices are and sews them.
Q/A Topics Trying to figure something out? Ask the author here.
| Date | Question |
|---|---|
| 07/02/2019 | Call script from Button |
| 03/17/2019 | How to use it ? |