Hi there,
please use this thread for feedback. There a a few things to consider in this release:
- In Maya 2015, Viewport 2.0 is the default. This causes the wobble locator and manipulator not to be visible anymore. It requires some additional coding do support Viewport 2.0, so I set priority on the 2015 release first and an according update will follow some time. I think it is not that crucial, because it is accessible in the Attribute editor of the deformed object. Otherwise you can still use the "Legacy Default Viewport".
- The windows installer does not replace an old installation for now. It should, but I just could not figure it out yet and preferred not to let people wait anymore for the new release. It should not be a serious problem, but I recommend uninstalling the old version before installing the new one.
- I had some feedback that the 2014 Mac OSX version does not work. I unfortunately could not yet care about that, so I focused on a working 2015 version for now. Hopefully will find the time to care about that.
Any kind of feedback appreciated!
Thanks for using my software.
cheers
Felix
please use this thread for feedback. There a a few things to consider in this release:
Any kind of feedback appreciated!
Thanks for using my software.
cheers
Felix