for baking u just use maya's standard geocache node, given that this is just a noise deformer and geometry point count is unaffected.
wonderful tool u wrote here. hats off.
now if u have the time to do a 2012 recompile, it would be even more awesome.
:)
again, thanx a bunch.
wobble 0.9.6 for Maya (maya plugin)
A noise-based deformer
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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this is great, but I can't get it to work when I batch render; the mesh I apply the wobble to disappears. It's there in a single render in the renderview window, but isn't there when I batch render. Any suggestions? -
I have told you before but I'll repeat it. I'm a medical animator, I use this plug in almost everything I do. Huge time saver. Thanks again. -
Hi,this is a great tool,but like "abowler" ı can get it work with batch render.its ok when use with GeoCache or GpuCache.but we have a large scene (very long river),when we use geo cache ,the scene gets too heavy.what must we do for batch render for river with wobble deformer.thanks. -
hi there, please: everyone having anny problems please use the support forum (tab at the right). I created a thread for the batch render issues there: http://www.creativecrash.com/downloads/wobble--3/topics/wobble-disappearing-in-batch-rendering--2#tabs
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