Wireform is a tool for motion graphics effects, futuristic UIs, logos, wireframe renders... and whatever else you will come up with.
It's the first of a series of plug-ins designed to make futuristic UIs.
Let's say you want to simulate s a bunch of light tracers, drawing a wireframe of a mesh and wrapping itself up around it. Whoever has done this effect manually before knows that it's a pain in Maya! This plug-in is super-easy to use and to set up. Just a few clicks should be enough!
Select a polygon mesh and type "wireform" in the mel command line. Now advance a few frames in the timeline and you should see the effect in the view. Most of the settings are self-explanatory but there is documentation in the doc section above.
- Works with Maya 2020, 2022 and 2023
- This is a demo that will render 75 frames. You will receive a software key right after purchasing.
- The wireframe can be rendered in Arnold, with native points and curves nodes.
- Uses Arnold for Maya 5.1.1.1. If you're using another version of Arnold, just ask and we will provide the correct Dll.
- Full support and compilation of custom versions (for OSX) is available on request.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
