Tangent Mapper 1.1.0 for Maya (maya plugin)

gets tangent vector on polygonal mesh

Tangent Mapper 1.1.0 for Maya (maya plugin)
Tangent Mapper 1.1.0 for Maya (maya plugin)
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Description:

TangentMapper is a node returns tangent and normal vector on the input mesh. It is useful to generate tangent space for normal mapping. Current version is developed for MTOR user to output per-vertex primitive variables on Tangent and Normal.
It helps normalMapBump plug-in to apply  normal mapping via Maya shading network.

Usage:

1.Load the plug-in.

2.Source the mel.

3.Execute command: mtorMapPolyTangent meshShapeName


Details:
http://imaginecube.com/forum/index.php?topic=33.0


Contact:

zhang_mdev@163.com



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