In archive you can find sources for a Visual Studio project and files required for CMake. Using this data you can make a build for every Maya version you want. Also I've attached a compiled version of the plugin for Maya 2013 x64.
Format of the command:
findVertex -mesh mesh -point point [-axis axis -center center -cache cache]
Description:
Command finds a closest vertex (not a point!) on a mesh.
Flags:
-mesh (-m) a mesh you find a closest vertex on (geometry name)
-point (-p) input point (3 floats)
-axis (-a) mirror axis. Can be "x", "y" or "z" (1 character)
-center (-c) center of mirror (3 floats)
-cache (-ca) use cache or not (true of false). It should be true if mesh is not being deformed during your script evaluation.
Examples:
findVertex -mesh geo -point 1 2 3 -cache true;
findVertex -mesh geo -point 1 2 3 -axis "x" -cache true; // find a mirror vertex on a mesh
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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.