Find Vertex on a mesh 1.0.0 for Maya (maya plugin)

Speed and optimized tool for finding closest vertex on a mesh.

This is an util lets you to find a closest vertex on a mesh in a fast and optimized way. It can be used in your scripts instead of standard Maya closestPoint or something else (speed increases up to 5-10 times and more!)

In archive you can find sources for a Visual Studio project and files required for CMake. Using this data you can make a build for every Maya version you want. Also I've attached a compiled version of the plugin for Maya 2013 x64.
 
Format of the command:
findVertex -mesh mesh -point point [-axis axis -center center -cache cache]

Description:
Command finds a closest vertex (not a point!) on a mesh.

Flags:
-mesh (-m)  a mesh you find a closest vertex on (geometry name)
-point (-p) input point (3 floats)
-axis (-a) mirror axis. Can be "x", "y" or "z" (1 character)
-center (-c) center of mirror (3 floats)
-cache (-ca) use cache or not (true of false). It should be true if mesh is not being deformed during your script evaluation.

Examples:
findVertex -mesh geo -point 1 2 3 -cache true;
findVertex -mesh geo -point 1 2 3 -axis "x" -cache true; // find a mirror vertex on a mesh


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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