Set new RotateOrder 0.0.1 for Maya (maya script)

Sets new Rotation Order. Seamlessly.

Set new RotateOrder 0.0.1 for Maya (maya script)
Set new RotateOrder 0.0.1 for Maya (maya script)
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Use it to seamlessly change the object's Rotate Order during an animation. It is very useful when you notice that current Rotate Order leads to gimbal problem. Or if you want to choose the Rotate Order that fits better to your needs (e.g. FK\IK arm's axis, head, pelvis, etc.). 

Usage:
1. Paste the script to Script Editor's tab (Python).
2. In the last line <switchRotateOrder("xzy")> replace "xzy" with any order you like. 
3. Select an object that has keyframes (e.g an animation control).
4. Run the script and wait for a few seconds.

Attention: rotateXYZ must have keyframes at the same positions.
Tips:  use with "GraphEditor->Curves->Euler Filter" to reach the best results.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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