Euler to Quaternion and back. 0.0.1 for Maya (maya plugin)

Eulers and Quaternions maya Node

Euler to Quaternion and back. 0.0.1 for Maya (maya plugin)
Euler to Quaternion and back. 0.0.1 for Maya (maya plugin)
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March 19 2007

Two nodes EQNode and QENode - converts Euler to Quaternion and vice versa.

For Evalution use only.

For more information about this software please visit http://www.mocap.ca/
or email solver@mocap.ca

This software is for evaluation use only and is provided "as-is".  
Commercial use including use in production is prohibited..  Please see
Licence.txt for more information.

--EQNode--

Usage:
  createNode EQNode

Inputs:
  angle EulerX
  angle EulerY
  angle EulerZ
  enum  RotationOrder

Output:
  vector QuaternionX
  vector QuaternionY
  vector QuaternionZ
  angle  QuaternionAngle


--QENode--

Usage:
  createNode EQNode

Inputs:
  vector QuaternionX
  vector QuaternionY
  vector QuaternionZ
  angle  QuaternionAngle

Output:
  angle EulerX
  angle EulerY
  angle EulerZ
  enum  RotationOrder



http://www.mocap.ca/



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