BVH Import 2.0 for Maya (maya script)

Import BVH files - simple as that. Just run...

Import BVH files - simple as that. Just run the script and pick up a BVH file. It will create a skeleton and animate it, and create the initial posture at frame -20. NOTE: New Curve Default option (uder Preferences/Settings/Keys) MUST be "Independent Euler-Angle Curves"

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