...provided. The last 0 items will be skipped. i end up w/ a transform node called bvh_import which has a hip joint->abdomen joint and that's it. i seem to have more success w/ the other bvh import mel script which converts to bvh to asf to mov.
BVH Import 2.0 for Maya (maya script)
Import BVH files - simple as that. Just run...
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I'm using it to import Poser (6) bvh file in to Maya, and all I get is a message "Syntax error", and just one joint called "WORLD ROOT" -
I have a error importBVH files to maya 2009.Have u got a solution? Error: Not enough data was provided. The last 0 items will be skipped. -
Worked in my Maya2010 and Daz3d export. I did got joints for the effectors, but the effectors where easy to remove with select "effector*", delete
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