Sine / Noise Node 1.0.0 for Maya (maya plugin)

A utility node that creates a noise or sine vector to move, scale or rotate objects.

Sine / Noise Node 1.0.0 for Maya (maya plugin)
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Overkill right? This node outputs a vector that you can plug into anything you like (translation / rotation / scale for example).

Features:

Creates a vector based on either sine or perlin noise.
It's fast as buggery.
Helper mel script that makes the connections for you.

 
That's it, I just made it because I was fed up of writing out the same old expressions again and again. Where is ICE!?
Videos here: http://ianwaters.posterous.com/sin-noise-node

Usage:

1. Place the .py plug-in into your Maya plug-ins folder.
2. Place the sinNoiseNode.mel file into your Maya scripts folder eg. /Applications/Autodesk/maya2012/Maya.app/Contents/scripts/
3. Place the  AEsineNodeTemplate.mel into your AETemplates folder eg. /Applications/Autodesk/maya2012/Maya.app/Contents/scripts/AETemplates/
3. Load the plug-in [Window > Settings/ Prefrences > Plug-in Manager
4. Source the Mel script
5. Select an object translate, check a checkbox, and click 'Create'.

 

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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