The Rigging Toolbox 2 2.0.5 for Maya (maya script)
The Rigging Toolbox is a set of tools and full auto-rigger designed to aid in the process of rigging articulated characters for animation.
Q/A
v1.13 released
| Date: | 09/27/2012 |
|---|---|
| Submitted by: |
Exporting animation to Unity game engine using the Unity Export tool in utilities was not working as designed. It now exports start and end times based on the timeline.
Note: To use the exporter, select the root of the skeleton hierarchy, then each skinned mesh.
Looking for feedback on this feature. What other animation export to Unity options would help your workflow?
Note: To use the exporter, select the root of the skeleton hierarchy, then each skinned mesh.
Looking for feedback on this feature. What other animation export to Unity options would help your workflow?
Replies to this question:
Kingnt66 said about 14 years ago:
jbuck said about 14 years ago:
Kingnt66 said about 14 years ago:
jbuck said about 14 years ago: