Maya Character Development kit 4.3.0 for Maya (maya script)
Character Development Kit (cdk).
Q/A
Issue when generating rig
| Date: | 01/11/2016 |
|---|---|
| Submitted by: |
Hey When i click "Generate rig" after having generated the reminder of the skeleton I get this in the dialogue box:
(ValueError(u'No object matches name: left_thumb02_skn_ctrl_offset',), ' error in advance finger setup...')
I did remove a few bones from the default skeleton that's generated, since it had too many bones compared to what i needed for the fingers (and the ears). I'm assuming it could be related to that ?
Even though the rig mostly works, it kinda drops creating the rest it seems, so one hand + a bit is left unrigged.
I will say that other than that issue, the tools seem really awesome. Was pleasently surprised when they actually just worked after following the install instructions.
Anyways, hope a lot you can give me a hand with this problem. Thanks.
(ValueError(u'No object matches name: left_thumb02_skn_ctrl_offset',), ' error in advance finger setup...')
cdk rig generated Successfully..
I did remove a few bones from the default skeleton that's generated, since it had too many bones compared to what i needed for the fingers (and the ears). I'm assuming it could be related to that ?
Even though the rig mostly works, it kinda drops creating the rest it seems, so one hand + a bit is left unrigged.
I will say that other than that issue, the tools seem really awesome. Was pleasently surprised when they actually just worked after following the install instructions.
Anyways, hope a lot you can give me a hand with this problem. Thanks.
Replies to this question:
Nilesh Jadhav said almost 11 years ago:
Super Duper said almost 11 years ago:
Nilesh Jadhav said almost 11 years ago:
Super Duper said almost 11 years ago: