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VFXBOARD ZBlur-Macro 2.0.0 for Shake

Mayaboard ZBlur-Macro

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  • 4.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Windows


Last Modified:10/20/2009
File Size: 188 KB
I created an easy-to-use Shake macro to add zBlur to your scene.
The macro has two Inputs. The first for the Original imagefile and a second one for the depth-image.
The depth-image needs no zChannel! It works with the luminance of your image.

How to add the Zblur to shake?
01: Just unpack the archive.
02: Move the "MB_ZBlur.h" to nreal/include/startup/
03: Move the "MB_ZBlurUI.h" to nreal/include/ui/
04: Start Shake.
05: You find the Macro under the Usertab.

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Please use the Bug System to report any bugs.
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  • kaiyongman