ZJ_autocurve 0.4 for Maya (maya script)

Having trouble with creating many curves with...

Having trouble with creating many curves with noise when you using my Blobbyman?
Here is a simple solution:
A mel script automatically gemerate curves between two locators,or more complex tree-like network.
version 0.4 offers auto rebuild seleced curve(s),changing their number of spans.
and random vector generator improved.

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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