Variable FK Rigger 1.0.0 for Maya (maya script)

Autorigger for movable FK controls

Bugs

no skin bind

Statuspending
Prioritymedium
Date06/27/2019
Submitted by causticss causticss
 
 

Comments on this bug:

  • fleity

    fleity said about 7 years ago:

    Yes the script does not automatically bind a geometry because you can use the build function just with a source curve without any geometry in the scene. Furthermore since the vfk module would typically be part of a bigger rig the script would not have a reliable list of all the joints to bind to hence yes it doesn't create the skinbind, but that is literally one click and even my video shows this. 
    Did I understand your bugreport correctly or am I missing something else? best regards
    Report

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