Transfer UVs to skinned Geo 1.0.0 for Maya (maya script)

transfer uvs to a skinned object and delets history

transfers uvs from one object to a skinned object and delets the history, without losing the skinning and no need for keeping the old origin shape.
you only need to select the two objects (FIRST the one with the NEW UVs, AFTERWARDS the SKINNED object) and run the script.

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