Hi, I was trying to use your script but I couldn't actually get the textures to get connected and any objects that are processed are reaplced by a shader list node -the object disappears from the scene!
The interface for the script loads correctly and I followed the directions (selecting texture path, following name conventions, selecting the materials and then hitting the create materials button). I also made sure that there were no name problems on the shader groups.
this is the error:
line 561, in arnoldImport
# cmds.connectAttr(materialNode + '.outColor',shadingGroup[0] + '.surfaceShader')
# TypeError: 'NoneType' object has no attribute '__getitem__'
Has anyone else reported this issu?
Hope this helps!
# cmds.connectAttr(materialNode + '.outColor',shadingGroup[0] + '.surfaceShader')
# TypeError: 'NoneType' object has no attribute '__getitem__'