It adds three attributes to the directionalLight shape to control it. You can also manually edit the remap value node. Now works with mental ray.
Type rimLightUI; to execute.
V 0.2.1 fixed a unicode issue with maya 8.5 causing the light to break when reopening the scenes
Written by gabriele coen
thanks to Fabio Bompani at maga animation for the orginal idea!

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Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.


