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Return Mesh Deformers for Maya 1.0.0 (maya script)

Returns All Deformers On A Mesh.

License
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Compatibility

  • 2011, 2010, 9.x, 2009, 2008, 8.x, 7.x, 6.x

Operating Systems

  • Irix
  • Linux
  • Mac
  • Solaris
  • Windows

History

Created:09/21/2010
Last Modified:09/21/2010
File Size: 1008 Bytes
Procedure to return all deformers on a mesh object in the current Input stack order.  Uses the `listHistory` command along with `nodeType -inherit`.

More information here: https://www.scriptswell.net/2010/09/mel-list-all-deformers-on-mesh.html

To use:

    1. Source Script
    2. In Script Editor, type: string $deformers[] = `jgReturnMeshDeformers YOUR_MESH` ;

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