Has a clean topology and edgeloops that allow for smooth deformations when animating(not rigged yet).
No messing around with displacement maps or other tricks, works through simply smoothing.
the .obj can be imported into a programm of choice, simply add the smoothing again.
*body has 11942 tris on smoothing level 0
*teeth and toung have 7622 tris on smoothing level 0
*eyes have 704 tris on smoothing level 0
Free File Conversions: Need this 3d model in another format? please Contact Support to verify we can provide the format you need.
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